📦wolfpld / tracy
← 返回首页
Frame profiler
⚖️ NOASSERTION#profiler#gamedev#gamedev-library#library#performance🌐 tracy.nereid.pl📅 创建于 2020-03-17🔄 更新于 2026-10-31

📄 仓库 README

在 GitHub 查看 ↗
来自 GitHub 仓库自述文件 · 版权归原作者所有
# Tracy Profiler

A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.

Tracy supports profiling CPU (Direct support is provided for C, C++, Lua, Python and Fortran integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphics/compute APIs: OpenGL, Vulkan, Direct3D 11/12, Metal, OpenCL, CUDA, WebGPU.), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.

An Introduction to Tracy Profiler in C++ - Marcos Slomp - CppCon 2023

Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7
New features in Tracy Profiler v0.8

📈 近 7 天 Star 趋势

每日新增 Star(柱)与累计 Star(线)· 数据来自 GitHub

🏆 排名变化趋势

在各榜单中的排名历史(数字越小越靠前)

📋 历史上榜记录

每次快照的详细数据
日期 榜单 排名 周期新增 总 STAR