A native PC recompilation of the Xbox 360 version of GoldenEye 007.
I've been getting a lot of hate over this project, so I want to address it once and move on.
This started because I love GoldenEye and wanted to see it running natively on PC. That's it. It's a hobby project that I've spent a lot of my free time working on.
Yes, AI was used during development. I'm not hiding that. AI can help write code, explain things, and speed up development, but it doesn't magically build a project on its own. Every bug still has to be tracked down, every feature still has to be implemented, and every broken build still has to be fixed by a human being.
If AI-assisted development isn't your thing, that's completely fine. But calling the project worthless because AI was involved misses the point. The goal has always been to get a game I care about running properly on PC and share that work with people who are interested.
Anyway, enough of that.
assets next to the executable.assets folder.ge.exe.To play online, someone needs to run a server.
ESC -> ONLINEIf you want to build from source you'll need:
Please report any issues you find.
This repository does not contain any game assets, game code, ROMs, XEX files, textures, audio, or other copyrighted material.
You must provide your own game files.
Released under The Unlicense.
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